• mech@feddit.org
    link
    fedilink
    arrow-up
    9
    ·
    edit-2
    4 days ago

    In that game the OP tactic was ramming ships of the line with a war canoe (it sails faster than cannonballs fly so you can evade them), then beating up the captain so his 2000 trained Marines will surrender to your 50 brigands.

    • Quetzalcutlass@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      edit-2
      3 days ago

      I could never get the timing down on the dueling minigame. Chain shot is risk-free (and cost-free since dueling risks your crew), plus the dueling minigame gets harder as your character gets older but your sailing muscle memory remains reliable forever.

      • mech@feddit.org
        link
        fedilink
        arrow-up
        4
        ·
        3 days ago

        The dueling minigame goes into muscle memory, as well.
        And it uses the same timing, mechanics and keys as the dancing minigame.