In that game the OP tactic was ramming ships of the line with a war canoe (it sails faster than cannonballs fly so you can evade them), then beating up the captain so his 2000 trained Marines will surrender to your 50 brigands.
I could never get the timing down on the dueling minigame. Chain shot is risk-free (and cost-free since dueling risks your crew), plus the dueling minigame gets harder as your character gets older but your sailing muscle memory remains reliable forever.
In that game the OP tactic was ramming ships of the line with a war canoe (it sails faster than cannonballs fly so you can evade them), then beating up the captain so his 2000 trained Marines will surrender to your 50 brigands.
I could never get the timing down on the dueling minigame. Chain shot is risk-free (and cost-free since dueling risks your crew), plus the dueling minigame gets harder as your character gets older but your sailing muscle memory remains reliable forever.
The dueling minigame goes into muscle memory, as well.
And it uses the same timing, mechanics and keys as the dancing minigame.