• vaultdweller013@sh.itjust.works
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    6 hours ago

    Rate of fire, accuracy, range, and additional bullshit. Most of the limitations on fire arms are due to material science, weight, or just keeping it clean for example a lot of MGs have overheat issues with continuous fire, heavier rifles weigh a lot, and caseless firearms are stupidly complex making them prone to failing due to dirt build up for example.

    Mind you this depends on the settings limitations but something as simple as a cooling rune on an MG42 turns into from the huns buzzsaw into the huns sawmill since there would be at minimum reduced risk of barrel slag. You could have single soldiers treating M2 browning like fucking grease guns, weild .50 cal snipers like 1911s, or teleport ammo right into a Heckler & Koch G11 so as to never have to disassemble it to reload.

    That’s just what I can think of off the top of my head, if the setting allows you could probably create a magitech self charging lasgun from Warhammer 40k, so basically just an archeotech lasgun from 40k.

    To quote Speaker D “This is because the metric for OH, FU- is three to six guys with shotguns hanging out somewhere they weren’t expecting”. This is a quote in relation to World of Darkness by the way.

    • Ziglin (it/they)@lemmy.world
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      15 minutes ago

      You make a good point, I had not really considered magic guns on the baddie side which is probably the only one which would use it. I was mostly considering single targets which is mostly all that the protagonists fight.

      A magic gun could probably also have been used to non fatally injure the dragon in the tri wizard cup.

    • night_petal@piefed.social
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      1 hour ago

      Why bother with small arms at all when you could teleport hundreds or even thousands of MOABs directly where they need to be?