• Raven@lemmy.org
    link
    fedilink
    arrow-up
    4
    ·
    4 hours ago

    And there’s a talk going around about single-player campaigns won’t come to PC, they’ll be PlayStation only.

  • Fleur_@aussie.zone
    link
    fedilink
    arrow-up
    11
    ·
    15 hours ago

    They will exploit you right up until the point where you commit crime. So steal and pirate your way to liberation.

  • Bytemeister@lemmy.world
    link
    fedilink
    English
    arrow-up
    28
    ·
    18 hours ago

    The future of PC gaming is the community support of vintage games that you loved.

    The future of consoles is amatuer AI taxidermy remakes of your childhood memories. A distorted uncanny-valley resemblence of a game you once held dear, stuffed to the brim with synthetic fluff and hung on a generic skeleton twisted and bent to roughly resemble a once vibrant and living thing.

  • StarryPhoenix97@lemmy.world
    link
    fedilink
    arrow-up
    16
    ·
    19 hours ago

    In my mind, the current timeline always starts with 2013 and the death of Aaron Swartz. You could argue it was his prosecution that started it, but his death was the moment it began to become clear. Maybe he saw where we were heading. He was being over-prosecuted. Almost everyone who wasn’t part of the establishment came to that conclusion.

    He represented everything that the new digital age could be: self-educated, a lover of learning, a humanist, an activist. A common man fighting for the common people. Everything he did was to spread information and protect our ability to learn, grow, and fight against injustice.

    Maybe he had a Howard Beale moment with someone when his plea deal was rejected. Maybe he saw where we were heading and knew that he would never be able to fight it again. They had done everything to make an example of him…to make it impossible for him to enact change. All he really did was find ways to use the system to share information and help people.

    I know, this was about PC gaming, but everything in this current dystopia ties back to this loss for me.

  • t0fr@lemmy.ca
    link
    fedilink
    arrow-up
    7
    ·
    16 hours ago

    I recently pulled out my old PSP from way back when. If I don’t have an options to buy anything to own, guess there’s less incentive to buy anything new. Give me options pls

  • Big Baby Thor@sopuli.xyz
    link
    fedilink
    arrow-up
    13
    arrow-down
    1
    ·
    18 hours ago

    Well hold on there, son. You just need to take up a hobby. Have you ever considered working with your hands, sawing up wood, drilling screw holes, learning to balance chains and then build a guillotine? Work proactively - damnit.

  • funkless_eck@sh.itjust.works
    link
    fedilink
    arrow-up
    12
    ·
    20 hours ago

    I’m making a lo-fi, offline, singleplayer card game designed to be completely moddable in every way so people can add custom characters, enemies, features just by putting JSON into the userdata folder.

    Some of us are trying!

    • Gorillazrule@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      3
      ·
      19 hours ago

      Sounds interesting. Any way I can wishlist or sign up for a news letter to be notified about development and release date?

      • funkless_eck@sh.itjust.works
        link
        fedilink
        arrow-up
        3
        ·
        13 hours ago

        I’m a ways off from that I think. About 11 months in (mostly the odd day at weekends) and I have a working card system and the AI can play a card that beats you if it can but it’s very simplistic and all the art is either drawn in paint, a text or untextured placeholder, or royalty free avatars I downloaded from itchio

        I’ll plug it in a few game-making communities when I have a demo It’s (very early) working title is “Cartoquaria” (as in a place where one stores cards, in Latin) and it uses a deck of tarot cards you imbue with mystical powers - but I’m easily a year or two out.

  • Xerxos@lemmy.ml
    link
    fedilink
    arrow-up
    20
    ·
    22 hours ago

    For Americans the answer to ‘where did we go wrong’ is normally Reagan.

    More in general, our biggest problem is that we let billionaires buy our politicians and didn’t riot. (Eat the rich, when?)

  • I Cast Fist@programming.dev
    link
    fedilink
    arrow-up
    9
    ·
    20 hours ago

    Where did it all go wrong?

    See that part where millionaries became billionaires while everyone else got, at best, just enough raise to be stagnated with inflation? Yeah, that’s a good starting point

  • sp3ctr4l@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    15
    ·
    edit-2
    22 hours ago

    No, we are not.

    We can go back to the basics, focus on not graphical realism, and/or, invent new rendering paradigms that lead to new art styles, and compute with less overhead, have modest system requirements.

    It isn’t impossible.

    Look at MGS5, Titanfall 2.

    Shit looks pretty good, its a decade old, from before all this modern graphical absurdity.

    There has literally never been a better time to become an indie dev, make a small team.

    No publisher, no marketing.

    Just don’t overpromise, and don’t take people’s money untill you actually have a minimum viable product.

    Godot is completely open source, and completely free, and quite capable as an engine.

    No one is coming to save us, but ourselves, if we choose to.

    • I Cast Fist@programming.dev
      link
      fedilink
      arrow-up
      7
      ·
      20 hours ago

      Unreal 5 alone is responsible for a lot of A-AA games looking like utter shit, both standing still (dithering every-fucking-where) and in motion (enough ghosting to fill a cemetery)

    • chunes@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      16 hours ago

      Godot is fairly unkind to old hardware, unfortunately. Much preferable for people to just use SDL or something.

      • sp3ctr4l@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        14 hours ago

        I’m sorry, but I’ve never heard anyone say Godot is fairly unkind to older hardware before.

        Sure, yeah, if somebody is futzing around in 3D, in the Forward+ renderer, and has no idea what they are doing, yeah.

        But… broadly?

        How… old of hardware are you talking about?

        Like, 15+ years old?

        Also, SDL isn’t … a game engine.

        Its… a rendering/input/output layer/library.

        Sure, if you want to write your own game engine, you could use SDL… but… that’s a bit much to ask of a novice indie dev, who wants to complete a 3D game that’s maybe roughly as or more graphically advanced than say, Fallout New Vegas, in under what, 3, 4, 5 years?

        • ZILtoid1991@lemmy.world
          link
          fedilink
          arrow-up
          2
          ·
          edit-2
          4 hours ago

          I did try to use SDL, while it’s like the only library that gets controller support remotely useful (still not ideal, but at least it doesn’t still use DirectInput for everything), it still uses a lot of ancient API, that is only applicable for XP machines.

          Also any good modern engines come with well integrated editors, that are like 80% of the reason why they’re popular. I’m making my own engine, and the hardest part is the editor.

  • JTskulk@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    18 hours ago

    But anon isn’t happy, why would he say that if he didn’t think he would be happy? Is Anon retarded?

  • jagermo@feddit.org
    link
    fedilink
    arrow-up
    6
    ·
    19 hours ago

    There are tons of great games you can play with old hardware. Relax and start half life 2

  • DupaCycki@lemmy.world
    link
    fedilink
    arrow-up
    22
    ·
    1 day ago

    Where did it all go wrong?

    When we stopped publicly executing politicians and millionaires (there were no billionaires yet at the time).