Valve still takes 30% of revenue for every game that’s sold on Steam. Granted, you do get a fair bit for it: payment processing, deployment, advertising, statistics, workshop. But the average street mob boss who takes a cut for letting you have a brick and mortar store in his territory still only takes 10%, so that’s that for comparison.
Maybe Gaben wouldn’t have a superyacht and Valve wouldn’t be designing ultra expensive custom hardware if they took the same share as a criminal mob boss, instead of driving indi game studios out of business.
Real curious where you got that 10% figure from. Like I know you pulled it out of your ass 'cuz in my experience the real number is a flat fee for your business sector (do you really think the mob is running a tax service to calculate amounts owed??) but dude there’s no standard here. Also indie game studios are absolutely flourishing right now, especially on steam.
There’s real reasons to criticize Steam, maybe use some of them instead of just making stuff up?
Valve still takes 30% of revenue for every game that’s sold on Steam. Granted, you do get a fair bit for it: payment processing, deployment, advertising, statistics, workshop. But the average street mob boss who takes a cut for letting you have a brick and mortar store in his territory still only takes 10%, so that’s that for comparison.
Maybe Gaben wouldn’t have a superyacht and Valve wouldn’t be designing ultra expensive custom hardware if they took the same share as a criminal mob boss, instead of driving indi game studios out of business.
Real curious where you got that 10% figure from. Like I know you pulled it out of your ass 'cuz in my experience the real number is a flat fee for your business sector (do you really think the mob is running a tax service to calculate amounts owed??) but dude there’s no standard here. Also indie game studios are absolutely flourishing right now, especially on steam.
There’s real reasons to criticize Steam, maybe use some of them instead of just making stuff up?