• neon_nova@lemmy.dbzer0.com
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    1 day ago

    I could never get much into online gaming because it’s a full time job keeping up with the meta and if you are not highly skilled you are just cannon fodder.

    I’ll stick to single player games. And for the most part, I’m just playing retro games these days.

    Modern games kinda suck half the time. Only good things I’ve played in modern times are the resident evil remakes and some indie stuff.

    • unglueclass23@programming.dev
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      45 minutes ago

      I could never get much into online gaming because it’s a full time job keeping up with the meta and if you are not highly skilled you are just cannon fodder.

      Some, yes, but certainly not all of them.

      I’ve been playing The Finals and it’s a great casual game. I think I average like 6 hours a week or something. The matches are short, toxicity is low and its fun. Most of its player-base are casuals, a lot of console players. And it’s designed in a way that even if you have bad teammates or lose you can still have a lot of fun since the main game-mode is 3v3v3 or 3v3v3v3, has fun movement and a completely destructible environment. Just blowing shit up is enough enjoyment on its own.

    • Blemgo@lemmy.world
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      2 hours ago

      That’s why I enjoyed TF2 for such a long time. While teamwork will always give you an advantage in matches, you will nearly never find it on public matches and people just do their own thing, and occasionally see a push forming and join in to get further. It also helps that the TTK in TF2 is much longer than in other team based multiplayer games, and you spawn back into it within 10 seconds or so.

      Sadly there are so few games that follow that formula of goofy fun and rather just try to make games that are “strategic” or “competitive”, which sucks majorly.

    • QueenHawlSera@sh.itjust.works
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      3 hours ago

      This is pretty much why I don’t play multiplayer games, you’re either uber 1337 MLG, or you’re fucked. No inbetween, and constant losses aren’t fun.

    • Cocodapuf@lemmy.world
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      24 hours ago

      Modern games kinda suck half the time.

      I’ve said this before in other threads, but here I go… What’s popular right now is battle royale shooters, and that’s a shame, because battle royale shooters all suck. And yes Epic, you are largely to blame, as you make one of the most popular entries in this terrible genre.

      If there’s any worse game mechanic than frantic inventory management while under fire, I have yet to see it. At least in chess boxing they pause to take their turns between rounds.

      Also, winning feels good, I think most people would agree with that. But if the game hosts 100 players with teams of 4, that means 4% of players get to “win”. Compare to CoD or Overwatch, where in most game modes 50% of players get to win.

      And just as a side note, I don’t think Epic has solved anything with some new voice chat system. Because it’s not new, discord already exists, steam already has integrated voice chat.

      • masterspace@lemmy.ca
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        10 hours ago

        Lol like thats the only possible axis or lens to view a game through.

        Battle Royale shooters got more popular then traditional team deathmatch games for their inherent pacing.

        Battle Royale games always involve these dynamic phases where sometimes you’re looting, sometimes you’re exploring, sometimes your battling, sometimes you’re sneaking up on people.

        That naturally creates the kind of varied encounters that games like Halo or Cod only got through randomizing game modes, and rather then only having downtime between matches to talk with your friends online, there is natural downtime built into segments of each scenario when you’re exploring and looting.

        • Cocodapuf@lemmy.world
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          7 hours ago

          By all means don’t let me yuck your yum. I get that it’s a popular genre, that people really like these games, and that’s legit.

          But it’s kinda like, well imagine you’re a huge basketball fan and you’re really into football too. But over the last 10 years most of ESPN’s programming has shifted over to auto racing, which bores you to tears. And hey, that’s fine if you like auto racing, but now it’s legitimately hard to find any basketball or football content.

          Anyway, my point is, it’s just a sucks to see the industry dominated by something you don’t really care for.

      • neon_nova@lemmy.dbzer0.com
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        12 hours ago

        Also, just having a shared voice chat is not the same as playing a game together and talking about it.

        I really feel like Tim does not understand the market.

      • Noggog@programming.dev
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        17 hours ago

        To each their own, but i enjoyed every second of my several years playing PUBG. It’s the same hook as Ironman style high paranoia solo games like Project Zomboid or many others. High stakes, ambient stress, and extremely quick and sudden failures that hone your instinct for next time. I enjoy single player games and many other genres as well for different reasons/goals. I dont think the royale/extraction genres are just fundamentally faulted like you suggest

      • variouslegumes@reddthat.com
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        22 hours ago

        In Battle Royales I don’t think people think they are losing until they die. Compared to Over Watch and CoD where you can feel you are losing early on. I think that’s the hook for a lot of people, basically a winning feeling the majority of the time.

        • Noggog@programming.dev
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          17 hours ago

          The hook for me is the lack of respawn numbness. Something about insta respawn shooters just turns my brain off and lulls me into boring mental stagnation as I throw myself on the gears. It’s the high longer term stakes that are the interesting part. Failing in the heat of the short moment, and thinking back on what you mightve done better. But you’ll never experience that exact situation again, so you just try to carry your lessons forward. It’s a different pacing that keeps things novel and memorable