• BowtiesAreCool@lemmy.world
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    12 hours ago

    Open world =/= giant map

    Take resident evil games, Control, Batman. Some larger maps than others, but the key is open. Most of the map or level is available to you to explore how you like, with a linear story guiding you through as well, and then progression opens smaller locked areas and new levels.

    • Doc_Crankenstein@slrpnk.net
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      10 hours ago

      Had to explain this to a friend when I called the original Deus Ex titles “open world” games. (It’s technically semi-open world but, meh, nuances)