Speaking from experience: in many cases, they’re cliche because project managers, producers, and execs insist on writing achievement names & descriptions instead of letting the writer(s) do it.
It’s happened on almost every game I’ve worked on.
They get a kick out of having a tangible contribution to the finished product, and in most cases seem to believe they’re actually being funny and original. It’s easier to just let them have it.
Speaking from experience: in many cases, they’re cliche because project managers, producers, and execs insist on writing achievement names & descriptions instead of letting the writer(s) do it.
It’s happened on almost every game I’ve worked on.
They get a kick out of having a tangible contribution to the finished product, and in most cases seem to believe they’re actually being funny and original. It’s easier to just let them have it.
You’ve just made me sadder than you can imagine