I’m being facetious. I just don’t grasp leaving visual fidelity on the table for overkill performance.
There are two ways to approach PC gaming’s fiddly, inconsistent performance in my book: either you have hardware powerful enough to crank it up and forget about it or… you do the actual work of setting up a target for performance and tuning the game to perform within that spec while looking as good as possible.
Consistent performance and good thermals are important, but that’s the poing of having a performance target. You decide what fps you want to get and tune settings until you get it with the best possible visuals. It’s definitely not potato fidelity across the board.
Of course it depends on your hardware, but there are plenty of games that run on more than potato mode even on integrated graphics these days.