The back lever thing is a simplification. It’s more that they visualise it as controlling the yaw and pitch, like gluing the joystick to the top of their head. Point is though that it’s there as an accessible option
boletus
- 0 Posts
- 6 Comments
Joined 2 years ago
Cake day: July 12th, 2023
You are not logged in. If you use a Fediverse account that is able to follow users, you can follow this user.
Its two different perspectives. One is controlling a character as if they are controlling a camera from the rear. The other is the more common, where you’re using the joystick to move the point that you’re looking at.
Its not so bad, it’s just a context switch. In an fps game you’re changing the direction your character is intending to look. Wanna look left, tilt left. Wanna look up, tilt up.
In a flying game, you’re controlling the attitude of the plane, it helps to think of your joystick being glued to the top of the plane.
I like to imagine inverted players control their character by grabbing a stick on the top of their characters head
boletus@sh.itjust.worksto Lemmy Shitpost@lemmy.world•[OC] El Zappo vs. Mr. Quetsch [2/?]4·18 days agoYou can do it!
There’s issues with all the analogies. If I tilt the stick left, if it was my neck, then I would roll my neck to the left and I’d need to twist the stick to look around. Perhaps this is the missing control scheme we’ve been waiting for.