• Echo Dot@feddit.uk
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    1 day ago

    Yeah game development is very weird like that. Want to render a vast photorealistic city at the multiple kilometre scale, yeah that’s easy we’ve known how to do that for decades. Want to have a character to pick something up, nah, obfuscate that shit, it’s too hard.

    The other really difficult thing to model is liquids flowing into cups. You never see that done.