It is. Instead of hardware rt, it just uses a software implementation of ray tracing to run on all GPUs, as it does not need to do that much ray tracing. As a side note: Teardown has its own engine.
It also boils down the fact RTX GPUs were not that popular when the game was released
Isn’t Teardown fully raytraced? As in, all rendering being raytracing? I don’t have a source, but remember it being talked about.
It is. Instead of hardware rt, it just uses a software implementation of ray tracing to run on all GPUs, as it does not need to do that much ray tracing. As a side note: Teardown has its own engine.
It also boils down the fact RTX GPUs were not that popular when the game was released