Even with radio and TV, and easier travel, there are still a lot of interesting dialects, maybe not within France itself, but Belgian French is different, so is Swiss French. Sub-Saharan African French is really interesting because it has a vocabulary that’s more similar to France French, but some of the pronunciation is more different than Quebecois French. And then there’s Haiti where they speak a Creole that has a lot of French-sounding words in it, but can’t really be understood by French speakers.
When I played Cyberpunk 2077 and realized the voodoo boys spoke creole I was totally hyped and really wanted to join them. As the missions with them are early in the game I imagined there was a possibility to choose a gang (you can’t). Because of that every time they tried to get rid of me, and you are really disposable to them, I always choose dialog lines to play it down, saying it was okay.
That made me roleplay the most naïve and dumb person of the world in a universe that really don’t call for that.
Even if you’re trying to go for something that the devs didn’t intend to be possible, those are still memorable moments in games. I like it best when devs allow for something unusual like that, but even if they don’t, a game that feels immersive enough that that might be possible is fun.
Even with radio and TV, and easier travel, there are still a lot of interesting dialects, maybe not within France itself, but Belgian French is different, so is Swiss French. Sub-Saharan African French is really interesting because it has a vocabulary that’s more similar to France French, but some of the pronunciation is more different than Quebecois French. And then there’s Haiti where they speak a Creole that has a lot of French-sounding words in it, but can’t really be understood by French speakers.
When I played Cyberpunk 2077 and realized the voodoo boys spoke creole I was totally hyped and really wanted to join them. As the missions with them are early in the game I imagined there was a possibility to choose a gang (you can’t). Because of that every time they tried to get rid of me, and you are really disposable to them, I always choose dialog lines to play it down, saying it was okay.
That made me roleplay the most naïve and dumb person of the world in a universe that really don’t call for that.
Even if you’re trying to go for something that the devs didn’t intend to be possible, those are still memorable moments in games. I like it best when devs allow for something unusual like that, but even if they don’t, a game that feels immersive enough that that might be possible is fun.