GabeN is a CEO, rich, probably greedy and has a yacht, but by all accounts he isn’t a douchebag.
I don’t simp for him, but he is different from most other billionaires in that he got rich doing what he loves and just kept doing it, and has kept his company on course on a mission that is, all things considered, pretty good for everyone involved (insofar a for-profit company is capable of such a thing).
They get points for correcting, but not enough to warrant praise.
“We’ve been promoting gambling to children for years, and not a single one of us thought that was bad until a Youtuber with a large following pointed that out to us. So we stopped.”
Should be read
“Someone with the reach to hurt our bottom line spoke up”
“he’s different” is not praise and it damn sure isn’t “singing” it. And comparing this to the trump situation is just braindead. They literally say he’s sent from God.
What he loved doing was taking away consumer rights and pocketing the profit as the one who did it the best. Before Steam, you actually owned your games and could resell them without asking anyone permission. Steam bypassed all copyright laws by saying, “But what if we sold a steam key instead of the game.” It’s the same “It’s not illegal if we do it on a computer” law sidestep that techbros learned from Gabe and copied.
Before Apple sold restricted ownership music and before Amazon sold restricted ownership books, their was Steam paving the way to our current economy where you own nothing.
be noted that steam added DRM in 2008 and DRM exist since '90s, one of the first companies to use it was Nintendo, before the 2000 the USA made the DMCA (i think?) 2001, 2003 and 2004 the EU also passed some law about copyright protection(and maybe DRM?) in the early and mid 2008 many companies before valve started to also use DRM (see Spore, assasin’s creed, etc etc) during the later 2008 and early 2009 DRM was also added by EA, Ubisoft and Atari, alonside Valve
By that point the ships had already sailed. You didn’t own software, and micro transactions already existed. Steam did not “bypass” copyright laws- the facilitated a storefront that sold based on already established and litigated law.
This goes back tk the 1960’s with the origin of computers, when they were gigantic. Manufacturers like IBM would lease the hardware to institutions that used it, and the software was just included for free. This practice ended because of antitrust lawsuits in 1969, which led to IBM charging for software seperstely.
It’s funny you mentioned Apple, because one of the foundational cases of software copyright law was 1983’s Apple vs Franklin case that ruled against a company making Apple II clones, who argued that machines readable code was similar to machinery designs and thus not subject to copyright law. 20 years before Steam existed.
But I guess you can just ahead and make things up on the internet to jump aboard a hate train.
The person who disagrees is too young to know that was ever possible. They have grown up in a dystopia so they don’t know the law is being broken or know that other countries, unlike America, stopped Steam from violating consumer laws.
The Supreme Court ruled and Congress ratified into law that once a copyrighted work is sold, the owner gives up the right to control resale. The specific case was book publishers who added a disclaimer that the book couldn’t be resold cheaply after purchase.
That is absolutely not true. You sold your game with the key. Nothing about CD keys nor secure rom stopped this. The CD key gave the game the location of the specially stamped spot on the CD to verify it was the original CD. SecureRom kept people from selling copies. It did not stop selling the original.
GabeN is a CEO, rich, probably greedy and has a yacht, but by all accounts he isn’t a douchebag.
I don’t simp for him, but he is different from most other billionaires in that he got rich doing what he loves and just kept doing it, and has kept his company on course on a mission that is, all things considered, pretty good for everyone involved (insofar a for-profit company is capable of such a thing).
He loves his yacht so much that he bought the yacht company.
Pretty sure its to churn out research vessels for science though.
yacht makers hate this one simple trick.
His platform supports and allows a lot of gambling and turns a blind eye to children being sucked into their trap.
https://redlib.catsarch.com/r/pcgaming/comments/1hhemhs/first_part_of_coffeezillas_video_about_cs_gambling/
https://www.youtube.com/watch?v=q58dLWjRTBE
Quit simping for billionaires, fucking morons.
Sure man, insult them that’ll get me on your side, you dick
Yup. I don’t disagree with their point but then they had to be dick about it and now I hope they get an itch in a hard to reach spot on their back.
They have, since that post was made, banned skin gambling sponsors from being featured at all CS2 and Dota events: https://www.strafe.com/news/read/valve-bans-skin-gambling-sponsors-from-all-cs2-events/
They get points for correcting, but not enough to warrant praise.
“We’ve been promoting gambling to children for years, and not a single one of us thought that was bad until a Youtuber with a large following pointed that out to us. So we stopped.”
Should be read
“Someone with the reach to hurt our bottom line spoke up”
If you read their comment and still thought they were doing that, you’re the problem here.
Yeah, no. Just saying “I don’t …” and then singing their praises is exactly what a simp does.
This is what right wingers have been doing validate themselves forever.
“I don’t like Trump, but …an essay on why he’s so great…”
“he’s different” is not praise and it damn sure isn’t “singing” it. And comparing this to the trump situation is just braindead. They literally say he’s sent from God.
What he loved doing was taking away consumer rights and pocketing the profit as the one who did it the best. Before Steam, you actually owned your games and could resell them without asking anyone permission. Steam bypassed all copyright laws by saying, “But what if we sold a steam key instead of the game.” It’s the same “It’s not illegal if we do it on a computer” law sidestep that techbros learned from Gabe and copied.
Before Apple sold restricted ownership music and before Amazon sold restricted ownership books, their was Steam paving the way to our current economy where you own nothing.
be noted that steam added DRM in 2008 and DRM exist since '90s, one of the first companies to use it was Nintendo, before the 2000 the USA made the DMCA (i think?) 2001, 2003 and 2004 the EU also passed some law about copyright protection(and maybe DRM?) in the early and mid 2008 many companies before valve started to also use DRM (see Spore, assasin’s creed, etc etc) during the later 2008 and early 2009 DRM was also added by EA, Ubisoft and Atari, alonside Valve
Steam added DRM at the very start. And it was originally worse until the public pushed back.
You couldn’t play HL2 without online verification through Steam.
Steam was launched in 2003.
By that point the ships had already sailed. You didn’t own software, and micro transactions already existed. Steam did not “bypass” copyright laws- the facilitated a storefront that sold based on already established and litigated law.
This goes back tk the 1960’s with the origin of computers, when they were gigantic. Manufacturers like IBM would lease the hardware to institutions that used it, and the software was just included for free. This practice ended because of antitrust lawsuits in 1969, which led to IBM charging for software seperstely.
It’s funny you mentioned Apple, because one of the foundational cases of software copyright law was 1983’s Apple vs Franklin case that ruled against a company making Apple II clones, who argued that machines readable code was similar to machinery designs and thus not subject to copyright law. 20 years before Steam existed.
But I guess you can just ahead and make things up on the internet to jump aboard a hate train.
In 2003 it was pretty normal to sell your used games, on CD (or DVD) at a car boot sale or whatever.
The person who disagrees is too young to know that was ever possible. They have grown up in a dystopia so they don’t know the law is being broken or know that other countries, unlike America, stopped Steam from violating consumer laws.
Of course you don’t “own software” like you don’t own the right to distribute to reproduce a book you bought. This is about resale rights.
https://en.wikipedia.org/wiki/First-sale_doctrine
The Supreme Court ruled and Congress ratified into law that once a copyrighted work is sold, the owner gives up the right to control resale. The specific case was book publishers who added a disclaimer that the book couldn’t be resold cheaply after purchase.
This is exactly what Steam prevents.
For the record, the iTunes Store is actually like 6 months older than Steam.
You haven’t been able to resell your used PC games since the invention of the CD key and SecuROM.
That is absolutely not true. You sold your game with the key. Nothing about CD keys nor secure rom stopped this. The CD key gave the game the location of the specially stamped spot on the CD to verify it was the original CD. SecureRom kept people from selling copies. It did not stop selling the original.
SecuROM limited you to 2-5 activations per CD key.
You could revoke authorizations. Which didn’t matter because until 2007 it didn’t need Internet activation.