Roguelike with permadeath and randomised drops. It’s kinda like a deckbuilder where you’re options are finite but combining cards you can play can lead to very good outcomes and depends on creativity.
I have a 2 year old now and I basically remove the block with “Deception: Fake want consumable” so I can land “Deliver vegetable” in very few attempts.
I’m still very much playing eco build to get a good minion 6 years that hopefully evolves to a nice mercenary character that can handle with move furniture and shit when my character deck starts containing unremovable curse cards like Injury or Feeble.
Roguelike with permadeath and randomised drops. It’s kinda like a deckbuilder where you’re options are finite but combining cards you can play can lead to very good outcomes and depends on creativity.
I have a 2 year old now and I basically remove the block with “Deception: Fake want consumable” so I can land “Deliver vegetable” in very few attempts.
I’m still very much playing eco build to get a good minion 6 years that hopefully evolves to a nice mercenary character that can handle with move furniture and shit when my character deck starts containing unremovable curse cards like Injury or Feeble.