I made this gif using Blender after being inspired by a recent trip through a thread.

I did make a few different versions that I’m gonna use the hell out of lol

Source video Fair warning it’s loud.

  • Gormadt@slrpnk.netOP
    link
    fedilink
    English
    arrow-up
    20
    ·
    1 day ago

    Blender has a really capable video editor

    The text is just a standard element added in that and then hand tracked and keyframed because motion tracking was failing me (super low res noisy footage)

    Blender has a lot of cool things in it: 3D modeling, 2D animation, 3D sculpting, story boarding, VFX tools, video editing, and probably more that I’m forgetting

    Hell I use it more as a video editor than as a 3D modeling tool lol

      • Gormadt@slrpnk.netOP
        link
        fedilink
        English
        arrow-up
        21
        ·
        24 hours ago

        Hearing that makes me pretty happy

        Blender’s motion tracking typically works really well but for this footage I did it by hand adding key frames every few frames based on the amount of movement I was seeing

        It’s unironically pretty fun to do

        • TropicalDingdong@lemmy.world
          link
          fedilink
          English
          arrow-up
          7
          ·
          22 hours ago

          Yeah I’ve been using kden because it’s editing features have a lot of nice to haves, but getting smooth tracking is just always too tedious. The whole transform editing frame work sucks donky balls.

    • kayzeekayzee@lemmy.blahaj.zone
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 day ago

      I used to animate 2d stuff in blender by just adding emissive textures to planes and using an orthogonal camera. This was back before the video editor was improved.